What others can Learn From Game developers
Scrum and Long Term Project Planning for Video Games
Beyond Scrum Lean and Kanban for Game Developers
Why Use Scrum?
How To Fail With Agile:
Learn What to Do with scrum
GDC 2009 Advanced Scrum:
Learn advanced scrum techniques and practices.
Lean Game Production:
Fundamentals of Lean Game Production.
An Agile Retrospective:
A Look at Agile in Game Development.
Recommended Agile Book List
Agile Estimating and Planning:
An outstanding book on how to plan and track progress over the long term for Agile projects.
Succeeding with Agile:
Mike Cohn's latest book. The title says it all.
The bible on how to facilitate agile retrospectives.
User Stories Applied:
A fantastic book about User Stories. Very simple, yet powerful tools for communicating feature requirements.
Lean from the Trenches
Henrick Kniberg's great book about lean practices and how they work with Scrum.
User Story Mapping
Jeff Patton's book about creating a more visual and logical way of mapping a product backlog.
Laloux describes an accurate model of human organizations and how to work within them. Great read!